Tuesday, December 13, 2011

Twilight Princess: Better off as an Ocarina of Time remake?

First I'd just like to say I'm not knocking the game, nor am I calling it a rehash, it's in fact probably my favorite game of last gen.I absolutely loved all of the fan servce and references to Ocarina in Time in the game. While not pushing the formula of the series, I think the game would make a great swan song for the series as the last game sticking strictly to the formula.Once in a while I either think to myself, or see someone on here ask the question about what an Ocarina of Time remake would be like. I love the idea, but the more I think about it, the more I realise Twilight Princess provides the perfect framework for an Ocarina of Time remake.. or perhaps the word ''reimagination'' would be more appropriate.TakeTwilight Princess, change and add inOcarina characters, and change the overall plotsequences to Ocarina.Probably take out thewolf part. Tweak a few more things such as a few itemsandmost of it is all there. While the overworld and dungeons would be different (and the same as Twilight), they all follow the same themes. For example, look at Karak..whatever-it's-called village and Death Mountain Trail. In Twilight it is quite obviously a different layout and look from that of the one in Ocarina, but you can tell it's based on the same ideas and themes of the village. That's how a remake/reimagination should be done. The themes and ideas are all there, but the execution and presentation is different, making it a completly new game and experience(none of this just better graphics Ninja Gaiden Sigma/ Metal Gear Solid Twin Snakes shenanigans).When people criticize Twilight Princess, they bring up how it's too fan servicey and a rehash. I don't see that being a bad thing about the game at all, so why not embrace it? Instead of having the game mimick the original (chronologically) Zelda story, why not just retell it in a new way? Hell they could instead of calling it Ocarina of Time, they couldcall it ''The Legend of Zelda: Hero of Time'' or something along that line.If Nintendo would have tweaked and marketed Twilight Princess as a remake/reimagination of Ocarina of Time, would you have supported it more? Would it have it have been better received?Twilight Princess: Better off as an Ocarina of Time remake?
ive said it a billion times, TP is a far superior game to OOT in every single fathomable way except for the timing of OOT. OOT is special for what it did for the series in terms of evolving from 2d to 3d. it is not a better game than TP by any means, in any area.Twilight Princess: Better off as an Ocarina of Time remake?
[QUOTE=''OneWingedAngeI'']ive said it a billion times, TP is a far superior game to OOT in every single fathomable way except for the timing of OOT. OOT is special for what it did for the series in terms of evolving from 2d to 3d. it is not a better game than TP by any means, in any area.[/QUOTE]I agree for the most part. (ThoughI found the difficulty to be more balanced in Ocarina and it also offered more meaningful side quests)Howeverthe argument ofwhich game is better is kind of irrelevant to what I'm trying to get at.
Twilight Princess does a lot that OoT does and it does most of it better. I think people just say OoT is ''better'' because they remember it fondly through nostalgia and don't realise that TP, even though a very similar game, does what OoT did better.

I myself never liked OoT that much if at all. I was always an A Link to the Past guy... but I quite enjoyed playing through TP, even though it wasn't anything groundbreaking... the thing is... it was FUN. And that is what I think is most important. Back last year I tried replaying OoT again and could not find it fun at all, it felt so dated. But playing TP was refreshing and a good experience, even if the controls felt tacked on.

Twilight Princess is better, but it still tries to be like Ocarina of Time. Instead of trying to be like Ocarina as much as possiblewhile still remaining seperate, why doesn't it just become a reimagination of it (hypothetically, of course)?
I feel like TP is better than OoT so no I dont think it would be better as a remake. It does enough in that game to give you that Ocarina feel without making it a remake, soI think Nintendo found that perfect way to please fans of OoT. TP is the perfect swan song for the OoT style Zelda game, it included elements from the last three 3D Zelda's and mixed it up into the largest most epic Zelda game ever made. Its the best Zelda game on a technical level, it does everything right, its just lacking a bit in the originality department.
i think of them as two seperate games
OoT is different compared to TP
all they share is the same map of Hyrule
everything else is different
is anything should have been an OoT remake it should have been Majora's Mask
but i did like it but had too much OoT things in it minus the time limit
[QUOTE=''OneWingedAngeI'']ive said it a billion times, TP is a far superior game to OOT in every single fathomable way except for the timing of OOT. OOT is special for what it did for the series in terms of evolving from 2d to 3d. it is not a better game than TP by any means, in any area.[/QUOTE]Agreed. As someone who played a little of Ocarina before playing Twilight Princess, then right after playing Twilight Princess and play and finish Ocarina and beat it; I can honestly say that Twilight Princess is by far and wide the superior game. That isn't to say that Ocarina is bad though, I think it's better then 95% of the games that come out today, just that Twilight Princess is the better game.On topic though......please to God no more remakes.
I'm glad it wasn't an OoT remake. I think what it did differently warrants its existence apart from that groundbreaking title, although it did come off to me as uninspired. Again, it was another easyconsole Zelda--there hasn't been one with good difficulty since Majora's Mask, nor an original handheld one with good difficulty since the Oracles (haven't played PH, so I can't comment on that). Additionally, I swear, almost all the bosses had an eye as a weak point, and it elicited the response of ''Ok, I'm stabbing a boss's eye to kill it... AGAIN'' from me, which wasn't good. The music was good, but it wasn't nearly as epic as it could have been. As the last traditional 3D Zelda, it could have been MUCH better, but for most of what it does do, it outclasses OoT. It deserves its individuality.

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